In our XR lab, VR locomotion, an important interaction component that enables navigation in VR environments, has been extensively investigated from conceptual and empirical standpoints.
An empirical comparison of prevalent VR locomotion techniques, i.e., Walking-in-place (WIP), Controller, and Teleportation has been carried out (see Related scientific articles), to inform the development of VR systems.
A short video demonstration of the evaluated VR locomotion techniques:
A typology of VR locomotion techniques was also introduced, in conceptual works (see Related scientific articles) that, since then, they gathered much research interest and practically informed several designs of VR systems.
The updated typology of VR locomotion techniques:
Finally, the VR Locomotion Experience Questionnaire (VRLEQ) has been introduced (see Related scientific articles) as a practical and validated way to evaluate developed VR locomotion experiences.
Related scientific articles:
- “VR Locomotion in the New Era of Virtual Reality:An Empirical Comparison of Prevalent Techniques” (2019)
- “The New Era of Virtual Reality Locomotion: A Systematic Literature Review of Techniques and a Proposed Typology” (2017)
- “A Typology of Virtual Reality Locomotion Techniques” (2022)
- “A User Experience Questionnaire for VR Locomotion: Formulation and Preliminary Evaluation” (2020)